There’s not really any updates on the graphics side of things in these images (of which there are 3!). Instead, this was the first run of converting assets made by artists and rendering them in game. A pretty important test since I was likely not making assets in the most correct way with my impressive 3D modelling skills. There are 3 images here because the artist that made them (Ian Hampton) was unhappy with the angles I was taking the screen captures from. He wasn’t happy with any of these, but I had to get back to work.
These images were taken on 8/15/12.